![]() By using only the following config (with the relevant textures ofc) the game did not crash after several launches to LKO and long deorbits: SECOND EDIT: I did some more testing, all with EVE-Redux1.11.2.1. I did find this in the logs after using it:Īt () in :0Īt () in :0Īt () in :0 These crashes never happen without EVE, even with Scatterer installed which I had been using alone without issues, before replacing it with EVE, and which I reinstalled to check if it would ever crash by launching and deorbiting stuff and it didn't. The difference is that with Redux this happens consistently after a while in the atmosphere, while with the others I can launch and deorbit some stuff before it crashes. NullReferenceException: Object reference not set to an instance of an objectĪt Atmosphere.CloudsPQS+d_28.MoveNext () in :0Īt ( enumerator, System.IntPtr returnValueAddress) in :0ĮDIT: This crash also happens with EVE maintenance 1.10.1-3 and original EVE 1.8.0.2. I found this in the logs, the only error(s) but not placed last on the log, may be related: Mods: EVE-Redux1.11.2.1, Spectra 1.4.0, Kerbal Alarm Clock. This occurs consistently a short while after launching a rocket (around the time when leaving the atmosphere), when changing to map view, staging, or just moving the camera a lot. ![]() This does not happen without the mod, nor with with EVE 1.10.1-3 (the latest "maintenance" version). The screen turns black, game is unresponsive but audio keeps playing on a loop, can't do anything but reboot. Hi! I'm getting consistent hard crashes with this mod on Linux.
0 Comments
Leave a Reply. |